Knight of Eldraine

(Monstrous Compendium Volume 4: Eldritch Creatures)

Medium humanoid (human), Any alignment

Armor Class20 (plate armor, shield)
Hit Points78 (12d8 + 24)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 12 (+1) 14 (+2) 13 (+1) 11 (+0) 13 (+1)
Saving ThrowsCon +4, Wis +2
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
LanguagesCommon
Challenge3

Traits

Knightly Virtue.

The knight has one of the following traits, depending on the court it serves:

  • Courage (Embereth)

    The knight has advantage on Wisdom checks and Wisdom saving throws.

  • Knowledge (Vantress)

    The knight has advantage on Intelligence checks and Intelligence saving throws.

  • Loyalty (Ardenvale)

    The knight has advantage on Charisma checks and Charisma saving throws.

  • Persistence (Locthwain)

    The knight has advantage on Constitution saving throws.

  • Strength (Garenbrig)

    The knight has advantage on Strength checks and Strength saving throws.

Actions

Lance.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 9 (2d8) radiant damage.

Longsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 9 (2d8) radiant damage.

Heavy Crossbow.

Ranged Attack Roll: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 9 (2d8) radiant damage.