Medium humanoid (elf), Chaotic Evil
| Armor Class | 13 |
|---|---|
| Hit Points | 52 (8d8) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +3, Performance +4, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | poisoned |
| Senses | Darkvision 120 ft., passive Perception 13 |
| Languages | Common, Elvish |
| Challenge | 2 |
Korex can comprehend and verbally communicate with Monstrosities.
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of Korex's next turn.
wis DC 12, one creature Korex can see within 120 feet. Failure: 14 (4d6) Psychic damage, and the target has the Charmed condition until the start of Korex's next turn. Success: Half damage only.