Lesser Star Spawn Emissary

Small aberration, Chaotic Evil

Armor Class19
Hit Points241 (21d8 + 147)
Speed40 ft., fly 40 ft. (hover)
STRDEXCONINTWISCHA
21 (+5) 18 (+4) 24 (+7) 25 (+7) 20 (+5) 23 (+6)
Saving ThrowsCha +12, Int +13, Wis +11
SkillsArcana +19, Deception +18, Perception +11
Damage Vulnerabilities—
Damage Resistancesacid; force; necrotic; psychic
Damage Immunities—
Condition Immunitiescharmed; exhaustion; frightened
SensesTruesight 120 ft., passive Perception 21
Languagesall; telepathy 120 ft.
Challenge19

Traits

Legendary Resistance (3/Day, or 4/Day in lair).

If the emissary fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The emissary makes three attacks, using Lashing Maw or Invert Flesh in any combination.

Lashing Maw.

Melee Attack Roll: +11, reach 15 ft. Hit: 16 (2d10 + 5) Piercing damage plus 13 (3d8) Acid damage.

Invert Flesh.

con DC 21, one creature the emissary can see within 120 feet. Failure: 29 (4d10 + 7) Force damage.

Legendary Actions

Teleporting Lash.

The emissary teleports up to 30 feet to an unoccupied space it can see and makes one Lashing Maw attack.

Twist.

The emissary uses Invert Flesh.

Warp Body.

con DC 21, one creature the emissary can see within 30 feet. Failure: 27 (6d8) Force damage, and the target has the Stunned condition until the start of its next turn. Success or Failure: The emissary can't take this action again until the start of its next turn.