Large construct, Unaligned
| Armor Class | 15 |
|---|---|
| Hit Points | 105 (10d10 + 50) |
| Speed | 25 ft., fly 25 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 20 (+5) | 3 (-4) | 11 (+0) | 6 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | cold |
| Condition Immunities | blinded; charmed; deafened; frightened; grappled; poisoned; prone; restrained |
| Senses | passive Perception 10 |
| Languages | — |
| Challenge | 7 |
The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.
The living spell has Advantage on saving throws against spells and other magical effects.
The living spell makes two Magical Strike attacks.
Melee Attack Roll: +8, reach 10 ft. Hit: 27 (5d8 + 5) Cold damage.
con DC 16, each creature in a 60-foot Cone [Area of Effect]. Failure: 36 (8d8) Cold damage. Success: Half damage.