Medium humanoid (lizardfolk), Neutral
| Armor Class | 16 (scale mail, shield) |
|---|---|
| Hit Points | 32 (5d8 + 10) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Athletics +4, Perception +3, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Draconic |
| Challenge | 1 |
The scaleshield can hold its breath for 15 minutes.
The scaleshield makes two melee attacks, each one with a different weapon.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
If an ally within 5 feet of the scaleshield is hit by an attack, the scaleshield can reduce that attack's damage by half.