Lizardfolk Scaleshield

(Ghosts of Saltmarsh)

Medium humanoid (lizardfolk), Neutral

Armor Class16 (scale mail, shield)
Hit Points32 (5d8 + 10)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
15 (+2) 10 (+0) 14 (+2) 7 (-2) 12 (+1) 7 (-2)
Saving Throws—
SkillsAthletics +4, Perception +3, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesDraconic
Challenge1

Traits

Hold Breath.

The scaleshield can hold its breath for 15 minutes.

Actions

Multiattack.

The scaleshield makes two melee attacks, each one with a different weapon.

Morningstar.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spiked Shield.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Shield Block.

If an ally within 5 feet of the scaleshield is hit by an attack, the scaleshield can reduce that attack's damage by half.