Medium elemental, Neutral
| Armor Class | 15 |
|---|---|
| Hit Points | 32 (5d8 + 10) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +5, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | Common, Draconic |
| Challenge | 1 |
The lizardfolk can hold its breath for 15 minutes.
The lizardfolk makes one Bite attack and one Bone Pike attack.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Poison damage.
Melee Attack Roll: +4, reach 10 ft. Hit: 7 (1d10 + 2) Piercing damage.
Ranged Attack Roll: +4, range 60 ft. Hit: 12 (3d6 + 2) Poison damage.