Loup Garou

Small monstrosity (lycanthrope), Chaotic Evil

Armor Class17
Hit Points187 (22d8 + 88)
Speed30 ft.
STRDEXCONINTWISCHA
24 (+7) 18 (+4) 21 (+5) 14 (+2) 16 (+3) 16 (+3)
Saving ThrowsCon +10, Dex +9
SkillsPerception +8, Stealth +9
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiescharmed; frightened
SensesDarkvision 120 ft., passive Perception 18
LanguagesCommon (can't speak in dire wolf form)
Challenge13

Traits

Legendary Resistance (3/Day).

If the loup garou fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The loup garou makes two attacks, using Longsword or Rend in any combination. It can replace one attack with a Bite attack.

Bite (Dire Wolf or Hybrid Form Only).

Melee Attack Roll: +12, reach 5 ft. Hit: 16 (2d8 + 7) Piercing damage plus 14 (4d6) Necrotic damage. If the target is a Humanoid, it is subjected to the following effect. con DC 18. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werewolf under the DM's control and has 10 Hit Points. The curse can't be removed until this loup garou dies. Success: The target is immune to this loup garou's curse for 24 hours.

Longsword (Humanoid or Hybrid Form Only).

Melee Attack Roll: +12, reach 5 ft. Hit: 18 (2d10 + 7) Slashing damage plus 3 (1d6) Necrotic damage.

Rend (Dire Wolf or Hybrid Form Only).

Melee Attack Roll: +12, reach 5 ft. Hit: 16 (2d8 + 7) Slashing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Legendary Actions

Mauling Charge.

The loup garou moves up to half its Speed without provoking Opportunity Attack and makes one Longsword or Rend attack.

Surprise Bite.

The loup garou uses Shape-Shift, turning into its hybrid or dire wolf form, then makes one Bite attack. The loup garou can't take this action again until the start of its next turn.