Small humanoid (khoravar), Neutral
| Armor Class | 13 |
|---|---|
| Hit Points | 60 (11d8 + 11) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
| Saving Throws | Dex +5, Str +3 |
|---|---|
| Skills | Acrobatics +5, Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | lightning; thunder |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 14 |
| Languages | Common, Elvish |
| Challenge | 4 |
The scion makes two Thunderbolt attacks and uses Spellcasting.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30 ft. Hit: 11 (2d6 + 4) Lightning damage plus 9 (2d8) Thunder damage. Critical Hit: The creature also has the Deafened condition for 1 minute.
The scion casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):
At will: Elementalism, Gust of Wind, Thunderwave
The scion casts Jump, requiring no spell components and using the same spellcasting ability as Spellcasting.
2/day: Jump
The scion casts Feather Fall in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
2/day: Feather Fall