Môrgæn

(Acquisitions Incorporated)

Medium humanoid (elf), Chaotic Neutral

Armor Class16 (studded leather armor)
Hit Points66 (12d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 18 (+4) 12 (+1) 12 (+1) 14 (+2) 10 (+0)
Saving ThrowsDex +6, Str +3
SkillsAthletics +3, Insight +4, Nature +3, Perception +4, Stealth +6, Survival +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, Draconic, Dwarvish, Giant, Goblin
Challenge4

Traits

Fey Ancestry.

Môrgæn has advantage on saving throws against being charmed, and magic can't put her to sleep.

Actions

Multiattack.

Môrgæn makes three attacks with her scimitars or her longbow.

Scimitars.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Longbow.

Ranged Attack Roll: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Innate Spellcasting

Môrgæn's spellcasting ability is Intelligence. She can innately cast the following spells, requiring no material components:

At will: mage hand

Môrgæn is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). She has the following ranger spells prepared:

Level 1 (4 slots): alarm, animal friendship, hunter's mark

Level 2 (3 slots): pass without trace, spike growth

Level 3 (2 slots): conjure animals