Medium humanoid (human), Chaotic Neutral
| Armor Class | 10 |
|---|---|
| Hit Points | 88 (16d8 + 16) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 20 (+5) | 18 (+4) |
| Saving Throws | Con +5 |
|---|---|
| Skills | Arcana +7, Deception +8, Insight +13, Intimidation +8, Perception +9, Religion +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 19 |
| Languages | Abyssal, Common, Elvish, Infernal |
| Challenge | 10 |
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Madam Eva targets one creature that she can see within 30 feet of her. The target must succeed on a DC 17 Wisdom saving throw or be cursed. While cursed, the target is blinded and deafened. The curse lasts until ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Madam Eva takes 5d6 psychic damage.
Madam Eva targets one creature that she can see within 10 feet of her and casts one of the following spells on the target (save DC 17), requiring neither somatic nor material components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, Madam Eva is blinded until the end of her next turn. Once a target succeeds on a saving throw against this effect, it is immune to the Evil Eye power of all Vistani for 24 hours.
Madam Eva is a 16th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips: light, mending, sacred flame, thaumaturgy
Level 1 (4 slots): bane, command, detect evil and good, protection from evil and good
Level 2 (3 slots): lesser restoration, protection from poison, spiritual weapon
Level 3 (3 slots): create food and water, speak with dead, spirit guardians
Level 4 (3 slots): divination, freedom of movement, guardian of faith
Level 5 (2 slots): greater restoration, raise dead
Level 6 (1 slots): find the path, harm, true seeing
Level 7 (1 slots): fire storm, regenerate
Level 8 (1 slots): earthquake
Medium humanoid (human), Chaotic Neutral
| Armor Class | 15 |
|---|---|
| Hit Points | 117 (18d8 + 36) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 20 (+5) | 18 (+4) |
| Saving Throws | Cha +8, Wis +9 |
|---|---|
| Skills | Arcana +7, Insight +9, Perception +9, Religion +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 19 |
| Languages | Abyssal, Common, Elvish, Infernal |
| Challenge | 10 |
Madam Eva has Advantage on saving throws against spells and other magical effects.
Madam Eva makes three attacks, using Cursed Dagger or Radiant Flame in any combination.
Melee Attack Roll: +9, reach 5 ft. Hit: 10 (2d4 + 5) Piercing damage plus 21 (6d6) Necrotic damage.
Ranged Attack Roll: +9, range 60 ft. Hit: 21 (3d10 + 5) Radiant damage, and the target has the Blinded condition until the start of Madam Eva's next turn.
wis DC 17, each creature in a 20-foot-radius Sphere [Area of Effect] centered on a point Madam Eva can see within 120 feet. Failure: 24 (7d6) Necrotic damage plus 24 (7d6) Psychic damage, and the target has the Frightened condition until the start of Madam Eva's next turn. Success: Half damage only.
Madam Eva casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 17):
At will: Light, Mending, Thaumaturgy
2 each/day: Dispel Magic, Remove Curse
1 each/day: Greater Restoration, Raise Dead, Scrying, Spirit Guardians (level 8 version)
Madam Eva casts Hold Person, using the same spellcasting ability as Spellcasting.
2/day: Hold Person