Maddgoth's Homunculus

(Waterdeep: Dungeon of the Mad Mage)

Large construct, Neutral

Armor Class13 (natural armor)
Hit Points55 (10d10)
Speed20 ft., fly 40 ft.
STRDEXCONINTWISCHA
15 (+2) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiescharmed; poisoned
Sensesdarkvision 60 ft., passive Perception 10
LanguagesAbyssal, Common, Draconic, Gnomish but can't speak
Challenge2

Traits

Telepathic Bond.

While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 2d6 + 2 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.