Small humanoid (wizard), Neutral
| Armor Class | 15 |
|---|---|
| Hit Points | 49 (9d8 + 9) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
| Saving Throws | Int +5, Wis +3 |
|---|---|
| Skills | Arcana +5, Perception +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Common plus one other language |
| Challenge | 2 |
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 120 ft. Hit: 14 (2d10 + 3) Force damage.
The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):
At will: Mage Hand, Prestidigitation
1 each/day: Disguise Self, Ice Knife, Mage Armor (included in AC), Thunderwave