Large giant (ogre), Lawful Neutral
| Armor Class | 13 (leather armor) |
|---|---|
| Hit Points | 85 (10d10 + 30) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
| Saving Throws | Con +5, Str +6 |
|---|---|
| Skills | Athletics +6, Insight +4, Perception +4, Persuasion +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 14 |
| Languages | Common, Giant |
| Challenge | 3 |
Maggie and allies within 30 feet of her have advantage on initiative rolls, as long as Maggie isn't incapacitated.
Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.
Ranged Attack Roll: +6 to hit, range 20/60 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.