Maggie Keeneyes (Tier 1)

(Critical Role: Call of the Netherdeep)

Large giant (ogre), Lawful Neutral

Armor Class13 (leather armor)
Hit Points85 (10d10 + 30)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 16 (+3) 14 (+2) 14 (+2) 8 (-1)
Saving ThrowsCon +5, Str +6
SkillsAthletics +6, Insight +4, Perception +4, Persuasion +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, Giant
Challenge3

Traits

Tactical Readiness.

Maggie and allies within 30 feet of her have advantage on initiative rolls, as long as Maggie isn't incapacitated.

Actions

Giant Maul.

Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.

Hammer Toss.

Ranged Attack Roll: +6 to hit, range 20/60 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.