Manticore

Large monstrosity, Lawful Evil

Armor Class14 (natural armor)
Hit Points68 (8d10 + 24)
Speed30 ft., fly 50 ft.
STRDEXCONINTWISCHA
17 (+3) 16 (+3) 17 (+3) 7 (-2) 12 (+1) 8 (-1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 11
LanguagesCommon
Challenge3

Traits

Tail Spike Regrowth.

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack.

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike.

Ranged Attack Roll: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.