Marfulb

(Rise of Tiamat)

Medium monstrosity, Neutral

Armor Class12 (natural armor)
Hit Points32 (5d8 + 10)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
13 (+1) 10 (+0) 14 (+2) 13 (+1) 10 (+0) 6 (-2)
Saving Throws—
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesIce Toad
Challenge1

Traits

Amphibious.

The toad can breathe air or water.

Cold Aura.

Any creature that starts its turn within 5 feet of the toad takes 3 (1d6) cold damage.

Standing Leap.

The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) cold damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until this grapple ends, the toad can't bite another target.