Mary Greymalkin

(Lost Laboratory of Kwalish)

Medium humanoid, Neutral

Armor Class12 (Bracers of Defense, Ring of Protection)
Hit Points45 (7d8 + 14)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 12 (+1) 10 (+0) 14 (+2) 14 (+2) 15 (+2)
Saving ThrowsCha +4, Wis +4
SkillsArcana +4, Medicine +4, Nature +4, Religion +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesAbyssal, Celestial, Common, Elvish, Infernal, Sylvan
Challenge2

Traits

Special Equipment.

Mary wears Bracers of Defense and a Ring of Protection, and carries a Deck of Several Things

Fey Presence (Recharges after a Short Rest).

Mary can cause each creature within 10 feet of her to succeed on a DC 12 Wisdom saving throw or become charmed or frightened by her (Mary's choice) until the end of her next turn.

Fey Ancestry.

Mary has advantage on saving throws against being charmed, and magic can't put her to sleep.

Actions

Quarterstaff.

Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Spellcasting

Mary is a 5th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). She regains her expended spell slots when she finishes a short or long rest. She knows the following warlock spells:

Cantrips: chill touch, eldritch blast, mage hand

Level 3 (3 slots): darkness, hex, hypnotic pattern, misty step, phantasmal force, unseen servant