Medium fiend (demon), Chaotic Evil
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 5 (-3) | 8 (-1) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning |
| Damage Immunities | poison |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | darkvision 60 ft., passive Perception 9 |
| Languages | understands Abyssal but can't speak |
| Challenge | 1 |
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
The demon vomits in a 15-foot cube. Each creature in that area must succeed on a DC 11 Dexterity saving throw or take 11 (2d10) acid damage and fall prone in the spew.
Medium fiend (demon), Chaotic Evil
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 5 (-3) | 8 (-1) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning |
| Damage Immunities | poison |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | darkvision 60 ft., passive Perception 9 |
| Languages | understands Abyssal but can't speak |
| Challenge | 1 |
When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.