Maw of Sekolah

(Ghosts of Saltmarsh)

Huge monstrosity, Neutral Evil

Armor Class12 (natural armor)
Hit Points114 (12d12 + 36)
Speed0 ft., swim 50 ft.
STRDEXCONINTWISCHA
21 (+5) 12 (+1) 17 (+3) 2 (-4) 14 (+2) 7 (-2)
Saving ThrowsCon +6, Str +8
SkillsAthletics +8, Perception +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 15
LanguagesSahuagin, telepathy 100 ft.
Challenge7

Traits

Legendary Resistance (2/Day).

If the maw of Sekolah fails a saving throw, it can choose to succeed instead.

Water Breathing.

The maw of Sekolah can breathe only underwater.

Actions

Multiattack.

The maw of Sekolah makes one attack with its bite and one attack with its tail smash.

Bite.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Tail Smash.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.

Legendary Actions

Detect.

The maw of Sekolah makes a Wisdom (Perception) check.

Speed of Sekolah.

The maw of Sekolah moves up to its speed.

Feed (Costs 2 Actions).

The ferocious spirit of Sekolah flashes through the water, tearing through the foes of the maw of Sekolah. Each creature of the maw's choosing within 60 feet of it must make a DC 16 Dexterity saving throw, taking 7 (2d6) slashing damage on a failed save, or half as much damage on a successful one.