Medium humanoid (human), Any alignment
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 40 (9d8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
| Saving Throws | Int +6, Wis +4 |
|---|---|
| Skills | Arcana +6, History +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | any four languages |
| Challenge | 5 |
Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Mennek tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. Mennek must decide to do so before the attack hits or misses.
The attacker must make a DC 14 Wisdom saving throw. On a failed save, the attacker targets the creature closest to it, other than Mennek or itself. If multiple creatures are closest, the attacker chooses which one to target.
Mennek is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Mennek has the following wizard spells prepared:
Cantrips: friends, mage hand, mending, message
Level 1 (4 slots): charm person*, mage armor, magic missile
Level 2 (3 slots): hold person*, invisibility, suggestion*
Level 3 (3 slots): fireball, haste, tongues
Level 4 (3 slots): dominate beast*, stoneskin
Level 5 (2 slots): hold monster*