Small humanoid, Any alignment
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 78 (12d8 + 24) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
| Saving Throws | Cha +5, Int +4 |
|---|---|
| Skills | Investigation +4, Perception +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 16 |
| Languages | Common plus two more languages |
| Challenge | 4 |
The matter smith makes two Manifested Force attacks.
Melee or Ranged Spell Attack Roll: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 10 (2d6 + 3) force damage.
The matter smith casts one of the following spells, using Charisma as the spellcasting ability:
At will: mage armor, mage hand, prestidigitation
1 each/day: create food and water, fabricate (as an action)