Minotaur Archaeologist

(The Book of Many Things)

Medium humanoid, Any alignment

Armor Class11 (natural armor)
Hit Points18 (4d8)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 10 (+0) 11 (+0) 13 (+1) 12 (+1) 10 (+0)
Saving Throws—
SkillsArcana +3, History +5, Perception +5, Religion +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
LanguagesCommon
Challenge1/4

Traits

Labyrinthine Recall.

The minotaur can perfectly recall any path it has traveled.

Actions

Gore.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the minotaur moved at least 10 feet straight toward the target immediately before it hit, the target takes an extra 3 (1d6) piercing damage, and if the target is a Large or smaller creature, it must succeed on a DC 11 Strength saving throw or be pushed up to 10 feet from the minotaur and have the prone condition.