Minotaur of Baphomet

(2024 Monster Manual)

Large monstrosity, Chaotic Evil

Armor Class14
Hit Points85 (10d10 + 30)
Speed40 ft.
STRDEXCONINTWISCHA
18 (+4) 11 (+0) 16 (+3) 6 (-2) 16 (+3) 9 (-1)
Saving Throws—
SkillsPerception +7, Survival +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
SensesDarkvision 60 ft., passive Perception 17
LanguagesAbyssal
Challenge3

Actions

Abyssal Glaive.

Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5-6).

Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.