Miska the Wolf-Spider

(Vecna: Eve of Ruin)

Huge fiend (demon), Chaotic Evil

Armor Class21 (natural armor)
Hit Points399 (38d12 + 152)
Speed40 ft., climb 40 ft.
STRDEXCONINTWISCHA
23 (+6) 18 (+4) 19 (+4) 18 (+4) 21 (+5) 22 (+6)
Saving ThrowsCon +11, Dex +11, Wis +12
SkillsInsight +12, Perception +12, Stealth +11
Damage Vulnerabilities—
Damage Resistancescold; fire; lightning
Damage Immunitiespoison; bludgeoning, piercing, slashing from nonmagical attacks
Condition Immunitiespoisoned
Sensestruesight 120 ft., passive Perception 21
LanguagesAbyssal, Common, telepathy 120 ft.
Challenge24

Traits

Foul Ichor.

A creature that hits Miska with a melee weapon attack takes 7 (2d6) poison damage.

Legendary Resistance (3/Day).

If Miska fails a saving throw, he can choose to succeed instead.

Magic Resistance.

Miska has advantage on saving throws against spells and other magical effects.

Spider Climb.

Miska can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense.

When in contact with a web, Miska knows the exact location of any other creature in contact with the same web.

Web Walker.

Miska ignores movement restrictions caused by webbing.

Actions

Multiattack.

Miska makes one Lupine Bite attack and two Trident of Chaos attacks.

Lupine Bite.

Melee Attack Roll: +13 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 27 (6d8) poison damage. If the target is a creature, it must succeed on a DC 21 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature has the incapacitated condition and can't regain hit points. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Trident of Chaos.

Melee Attack Roll: +13 to hit, reach 15 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 9 (2d8) force damage.

Legendary Actions

Howl.

Miska utters a bloodthirsty howl at one creature within 120 feet of himself that isn't a Fiend. The target must succeed on a DC 20 Wisdom saving throw or take 13 (2d12) psychic damage.

Skitter.

Miska moves up to his speed without provoking opportunity attacks.

Cast a Spell (Costs 2 Actions).

Miska uses Spellcasting.

Spellcasting

Miska casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):

At will: Disguise Self, Invisibility, Mage Hand, Minor Illusion, Web

2 each/day: Dominate Monster, Mass Suggestion, Mirror Image, Telekinesis, Teleport