Medium construct, Lawful Neutral
| Armor Class | 15 |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | charmed |
| Senses | Truesight 120 ft., passive Perception 10 |
| Languages | Modron |
| Challenge | 1/4 |
If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.
The modron makes two Clockwork Blade attacks.
Melee or Ranged Attack Roll: +3, reach 5 ft. or range 30 ft. Hit: 4 (1d6 + 1) Force damage. Hit or Miss: The blade magically returns to the modron's hand immediately after a ranged attack.