Medium dragon, Neutral
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 39 (6d8 + 12) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
| Saving Throws | Cha +5, Int +5, Wis +4 |
|---|---|
| Skills | Perception +4, Persuasion +5, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | charmed |
| Senses | blindsight 10 ft., darkvision 60 ft., passive Perception 14 |
| Languages | Draconic |
| Challenge | 2 |
Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) radiant damage.
The dragon uses one of the following breath weapons:
Dream Breath
The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Moonlight Breath
The dragon exhales a beam of moonlight in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.