Medium construct, Neutral
| Armor Class | 18 |
|---|---|
| Hit Points | 161 (19d8 + 76) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 16 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 5 (-3) |
| Saving Throws | Dex +7, Str +10 |
|---|---|
| Skills | Acrobatics +7, Athletics +14 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning; piercing; slashing |
| Damage Immunities | lightning; poison |
| Condition Immunities | charmed; exhaustion; frightened; paralyzed; petrified; poisoned |
| Senses | Darkvision 60 ft., passive Perception 10 |
| Languages | Common plus one other language |
| Challenge | 12 |
Whenever the monster is subjected to Lightning damage, it regains a number of Hit Points equal to the Lightning damage dealt, and its Speed increases by 40 feet until the end of its next turn.
The monster can't shape-shift.
The monster has Advantage on saving throws against spells and other magical effects.
The monster makes two Slam attacks and uses Crush or Throw.
Melee Attack Roll: +10, reach 5 ft. Hit: 13 (2d6 + 6) Bludgeoning damage plus 7 (2d6) Lightning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 18) from one of two hands.
str DC 18, one creature Grappled by the monster. Failure: 13 (2d6 + 6) Bludgeoning damage plus 7 (2d6) Lightning damage, and the target has the Restrained condition. While Restrained, the target is suffocating.
The monster throws a creature Grappled by it to a space it can see within 30 feet of itself that isn't in the air. dex DC 18, the creature thrown and each creature in the destination space. Failure: 13 (2d6 + 6) Bludgeoning damage, and the target has the Prone condition. Success: Half damage only.