Mr. Greystone

(NERDS Restoring Harmony: Adventure Together)

Medium humanoid (human), Lawful Evil

Armor Class15 (studded leather armor)
Hit Points112 (15d8 + 45)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 12 (+1) 15 (+2)
Saving ThrowsCon +6, Dex +5, Str +7
SkillsAthletics +10, Intimidation +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
LanguagesCommon, Goblin
Challenge5

Traits

Brave.

Mr. Greystone has advantage on saving throws against being frightened.

Brute.

A melee weapon deals one extra die of its damage when Mr. Greystone hits with it (included in the attack).

Actions

Multiattack.

Mr. Greystone makes two melee attacks or two ranged attacks.

Club.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hand Crossbow.

Ranged Attack Roll: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.