Muiral

(Waterdeep: Dungeon of the Mad Mage)

Large monstrosity, Chaotic Evil

Armor Class16 (natural armor)
Hit Points195 (23d10 + 69)
Speed50 ft.
STRDEXCONINTWISCHA
19 (+4) 11 (+0) 16 (+3) 18 (+4) 13 (+1) 18 (+4)
Saving ThrowsCon +8, Int +9
SkillsArcana +9, Athletics +9, Perception +6, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 16
LanguagesCommon, Dwarvish, Elvish, Goblin, Undercommon
Challenge13

Traits

Legendary Resistance (3/Day).

If Muiral fails a saving throw, he can choose to succeed instead.

Actions

Multiattack.

Muiral makes three attacks: two with his longsword and one with his sting.

Longsword.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.

Sting.

Melee Attack Roll: +9 to hit, reach 10 ft., one creature. Hit: 9 (1d10 + 4) piercing damage. The target must make a DC 16 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Cast Cantrip.

Muiral casts a cantrip.

Lunging Attack (Costs 2 Actions).

Muiral makes one longsword attack that has a reach of 10 feet.

Retreating Strike (Costs 3 Actions).

Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.

Spellcasting

Muiral is a 13th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips: dancing lights, mage hand, prestidigitation, ray of frost, shocking grasp

Level 1 (4 slots): expeditious retreat, fog cloud, magic missile, shield

Level 2 (3 slots): darkness, knock, see invisibility, spider climb

Level 3 (3 slots): animate dead, counterspell, lightning bolt

Level 4 (3 slots): greater invisibility, polymorph

Level 5 (2 slots): animate objects, wall of force

Level 6 (1 slots): create undead, flesh to stone

Level 7 (1 slots): finger of death