Naiad

Medium fey, Chaotic Neutral

Armor Class15 (natural armor)
Hit Points31 (7d8)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
10 (+0) 16 (+3) 11 (+0) 15 (+2) 10 (+0) 18 (+4)
Saving Throws—
SkillsPersuasion +6, Sleight of hand +5
Damage Vulnerabilities—
Damage Resistancespsychic
Damage Immunitiespoison
Condition Immunitiescharmed; frightened; poisoned
Sensespassive Perception 10
LanguagesCommon, Sylvan
Challenge2

Traits

Amphibious.

The naiad can breathe air and water.

Invisible in Water.

The naiad is invisible while fully immersed in water.

Magic Resistance.

The naiad has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The naiad makes two psychic touch attacks.

Psychic Touch.

Melee Spell Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) psychic damage.

Innate Spellcasting

The naiad's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:

At will: minor illusion

3/day: phantasmal force

1 each/day: fly, hypnotic pattern