Nauk

(Minsc and Boo's Journal of Villainy)

Medium humanoid (half-orc), Lawful Evil

Armor Class18 (plate armor)
Hit Points170 (20d8 + 80)
Speed30 ft.
STRDEXCONINTWISCHA
20 (+5) 12 (+1) 18 (+4) 10 (+0) 12 (+1) 14 (+2)
Saving ThrowsCon +8, Dex +5, Str +9
SkillsIntimidation +10, Persuasion +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
LanguagesCommon, Goblin, Orc, Undercommon
Challenge9

Traits

Potion Mishap.

When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:

  • 1. The potion works normally.
  • 2. The potion works normally. In addition, Nauk turns invisible for 1 minute or until Nauk attacks or casts a spell.
  • 3. The potion has no effect.
  • 4. Instead of the normal effect, the potion causes fire to explode out of Nauk's mouth in a 15 foot cone. Nauk and any creature in the cone take 21 (6d6) fire damage.
Relentless.

When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours

Special Items.

Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potion of cold resistance, 2 potion of fire resistance, 2 potion of lightning resistance. He has 2 potion of heroism and 4 potion of superior healing.

Actions

Multiattack.

Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.

Magic Maul.

Melee Attack Roll: +10 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) bludgeoning damage.

Heavy Crossbow.

Ranged Attack Roll: +6 to hit, ranged 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Imbibe Potion.

Nauk drinks a potion from the following list:

  • Potion of heroism: Nauk gains 10 temporary hit points for 1 hour. For the same duration, Nauk is under the effect of the bless spell (no concentration required).
  • Potion of resistance: Nauk gains resistance from one damage type for 1 hour. Nauk chooses from one of these damage types: cold, fire, lightning.
  • Potion of superior healing: Nauk regains 28 hit points.

Reactions

Parry.

Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.