Necromite of Myrkul

(Baldur's Gate: Descent Into Avernus)

Medium humanoid (human), Neutral Evil

Armor Class11
Hit Points13 (2d8 + 4)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 15 (+2) 16 (+3) 11 (+0) 10 (+0)
Saving Throws—
SkillsArcana +5, Religion +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
LanguagesAbyssal, Common, Infernal
Challenge1/2

Actions

Skull Flail.

Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.

Claws of the Grave.

Ranged Spell Attack Roll: +5 to hit, range 90 ft., one target. Hit: 8 (2d4 + 3) necrotic damage.