Neogi Hatchling Swarm

(Boo's Astral Menagerie)

Medium aberration, Lawful Evil

Armor Class11
Hit Points52 (8d8 + 16)
Speed20 ft., climb 20 ft.
STRDEXCONINTWISCHA
12 (+1) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 9 (-1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancesbludgeoning; piercing; slashing
Damage Immunities—
Condition Immunitiescharmed; frightened; grappled; paralyzed; petrified; prone; restrained; stunned
Sensesdarkvision 60 ft., passive Perception 10
Languages—
Challenge3

Traits

Spider Climb.

The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny neogi hatchling. The swarm can't regain hit points or gain temporary hit points.

Actions

Swarm of Bites.

Melee Attack Roll: +3 to hit, reach 5 ft., one creature. Hit: 22 (6d6 + 1) poison damage, or 11 (3d6 + 1) poison damage if the swarm has half of its hit points or fewer, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.