Medium fiend (devil), Lawful Evil
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 3 (-4) | 8 (-1) | 1 (-5) |
| Saving Throws | — |
|---|---|
| Skills | Perception +1 |
| Damage Vulnerabilities | — |
| Damage Resistances | acid; cold |
| Damage Immunities | fire; poison |
| Condition Immunities | blinded; charmed; frightened; poisoned |
| Senses | blindsight 20 ft. (blind beyond this radius), passive Perception 11 |
| Languages | understands Infernal but can't speak |
| Challenge | 1/2 |
Any creature, other than a devil, that starts its turn within 20 feet of one or more nupperibos must succeed on a DC 11 Constitution saving throw or take 5 (2d4) acid damage. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage.
In the Nine Hells, the nupperibo can flawlessly track any creature that has taken damage from any nupperibo's Cloud of Vermin within the previous 24 hours.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Medium fiend (devil), Lawful Evil
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 11 (2d8 + 2) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 3 (-4) | 8 (-1) | 1 (-5) |
| Saving Throws | — |
|---|---|
| Skills | Perception +1 |
| Damage Vulnerabilities | — |
| Damage Resistances | acid; cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered |
| Damage Immunities | fire; poison |
| Condition Immunities | blinded; charmed; frightened; poisoned |
| Senses | blindsight 10 ft. (blind beyond this radius), passive Perception 11 |
| Languages | understands Infernal but can't speak |
| Challenge | 1/2 |
Any creature, other than a devil, that starts its turn within 20 feet of the nupperibo must make a DC 11 Constitution saving throw. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage. On a failure, the creature takes 2 (1d4) piercing damage.
In the Nine Hells, the nupperibos can flawlessly track any creature that has taken damage from any nupperibo's Cloud of Vermin within the previous 24 hours.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.