Nyx-Fleece Ram

(Mythic Odysseys of Theros)

Medium monstrosity, Unaligned

Armor Class14 (natural armor)
Hit Points27 (5d8 + 5)
Speed40 ft.
STRDEXCONINTWISCHA
16 (+3) 14 (+2) 12 (+1) 3 (-4) 13 (+1) 10 (+0)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
Languages—
Challenge1

Traits

Charge.

If the ram moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Magic Resistance.

The ram has advantage on saving throws against spells and other magical effects.

Sure-Footed.

The ram has advantage on Strength and Dexterity saving throws against effects that would knock it prone.

Actions

Ram.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage plus 3 (1d6) force damage.