Oak Truestrike

(Acquisitions Incorporated)

Medium humanoid (elf), Unaligned

Armor Class15 (studded leather armor)
Hit Points32 (5d8 + 10)
Speed30 ft.
STRDEXCONINTWISCHA
13 (+1) 16 (+3) 14 (+2) 10 (+0) 13 (+1) 11 (+0)
Saving Throws—
SkillsNature +4, Perception +3, Performance +2, Stealth +5, Survival +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon
Challenge2

Traits

Fey Ancestry.

Oak has advantage on saving throws against being charmed, and magic can't put him to sleep.

Keen Hearing and Sight.

Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.

Oak makes three attacks with his hooked daggers or his hand crossbow.

Hooked Dagger.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Hand Crossbow.

Ranged Attack Roll: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Reactions

Return the Favor (3/Day).

When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack.