Medium humanoid (elf), Neutral Good
| Armor Class | 12 (leather armor) |
|---|---|
| Hit Points | 30 (4d8 + 12) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
| Saving Throws | Con +5 |
|---|---|
| Skills | Athletics +4, Perception +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 13 |
| Languages | Aquan, Elvish |
| Challenge | 1/2 |
Oceanus can breathe air and water.
Using gestures and sounds, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.
Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Ranged Attack Roll: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.