Ogre Battering Ram

Large giant, Chaotic Evil

Armor Class11 (hide armor)
Hit Points76 (9d10 + 27)
Speed40 ft.
STRDEXCONINTWISCHA
19 (+4) 8 (-1) 16 (+3) 5 (-3) 7 (-2) 7 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 8
LanguagesCommon, Giant
Challenge4

Traits

Siege Monster.

The ogre deals double damage to objects and structures.

Actions

Multiattack.

The ogre makes two Bash attacks.

Bash.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is Huge or smaller.

Reactions

Block the Path.

When a creature enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target's speed is reduced to 0 until the start of the ogre's next turn.