Large giant (druid), Any alignment
| Armor Class | 12 (hide armor) |
|---|---|
| Hit Points | 52 (7d10 + 14) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 15 (+2) | 5 (-3) | 12 (+1) | 9 (-1) |
| Saving Throws | Wis +3 |
|---|---|
| Skills | Animal handling +3, Nature +1 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 11 |
| Languages | Common, Giant |
| Challenge | 3 |
The ogre can verbally communicate simple concepts to ordinary rats and giant rats.
The ogre makes two Club attacks, two Rat-Tail Whip attacks, or one of each.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and if the target is Large or smaller, it is pulled 5 feet toward the ogre.
The ogre casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 11):
At will: beast sense (rats only), druidcraft, entangle
1 each/day: animal messenger (rats only), stinking cloud