Ogre Zombie

Large undead, Neutral Evil

Armor Class8
Hit Points85 (9d10 + 36)
Speed30 ft.
STRDEXCONINTWISCHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
Saving ThrowsWis +0
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiespoisoned
Sensesdarkvision 60 ft., passive Perception 8
Languagesunderstands Common and Giant but can't speak
Challenge2

Traits

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.