Old Croaker

(Explorer's Guide to Wildemount)

Large beast, Unaligned

Armor Class11
Hit Points39 (6d10 + 6)
Speed20 ft., swim 40 ft.
STRDEXCONINTWISCHA
15 (+2) 13 (+1) 13 (+1) 2 (-4) 10 (+0) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensesdarkvision 30 ft., passive Perception 10
Languages—
Challenge1

Traits

Amphibious.

Old Croaker can breathe air and water.

Standing Leap.

Old Croaker's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and Old Croaker can't bite another target.

Swallow.

Old Croaker makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has Cover against attacks and other effects outside Old Croaker, and it takes 10 (3d6) acid damage at the start of each of Old Croaker's turns. Old Croaker can have only one target swallowed at a time.

If Old Croaker dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.