One-Eyed Shiver

(Princes of the Apocalypse)

Medium humanoid (human), Chaotic Evil

Armor Class12, 15 with mage armor
Hit Points49 (9d8 + 9)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 14 (+2) 12 (+1) 13 (+1) 13 (+1) 17 (+3)
Saving Throws—
SkillsArcana +3, Intimidation +5, Perception +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon
Challenge3

Traits

Chilling Mist.

While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.

Actions

Dagger.

Melee Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Eye of Frost.

The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.

Spellcasting

The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:

Cantrips: chill touch, mage hand

Level 1 (4 slots): fog cloud, mage armor, thunderwave

Level 2 (3 slots): mirror image, misty step

Level 3 (2 slots): fear