Medium humanoid, Any alignment
| Armor Class | 15 (Blessings Of The Gods) |
|---|---|
| Hit Points | 44 (8d8 + 8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
| Saving Throws | Cha +4, Wis +5 |
|---|---|
| Skills | Insight +5, Persuasion +4, Religion +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Celestial, Common |
| Challenge | 4 |
While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within 5 feet of it takes 9 (2d8) force damage.
Melee Spell Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.
When the oracle or a creature it can see makes an attack roll, a saving throw, or an ability check, the oracle can cause the roll to be made with advantage or disadvantage.
The oracle's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: guidance, light, thaumaturgy
3 each/day: bless, guiding bolt, healing word, hold person
1 each/day: augury, scrying