Orc Blade of Ilneval

(Volo's Guide to Monsters)

Medium humanoid (orc), Chaotic Evil

Armor Class18 (chain mail, shield)
Hit Points60 (8d8 + 24)
Speed30 ft.
STRDEXCONINTWISCHA
17 (+3) 11 (+0) 17 (+3) 10 (+0) 12 (+1) 14 (+2)
Saving ThrowsWis +3
SkillsInsight +3, Intimidation +4, Perception +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 13
LanguagesCommon, Orc
Challenge4

Traits

Aggressive.

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Foe Smiter of Ilneval.

The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).

Actions

Multiattack.

The orc makes two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval's Command is available to use, the orc can use it after these attacks.

Longsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage when used with two hands.

Javelin.

Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Ilneval's Command (Recharge 4-6).

Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.