Orc Claw of Luthic

(Volo's Guide to Monsters)

Medium humanoid (orc), Chaotic Evil

Armor Class14 (hide armor)
Hit Points45 (6d8 + 18)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 15 (+2) 16 (+3) 10 (+0) 15 (+2) 11 (+0)
Saving Throws—
SkillsIntimidation +2, Medicine +4, Survival +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesCommon, Orc
Challenge2

Traits

Aggressive.

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack.

The orc makes two claw attacks, or four claw attacks if it has fewer than half of its hit points remaining.

Claw.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Spellcasting

The orc is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The orc has the following cleric spells prepared:

Cantrips: guidance, mending, resistance, thaumaturgy

Level 1 (4 slots): bane, cure wounds, guiding bolt

Level 2 (3 slots): augury, warding bond

Level 3 (2 slots): bestow curse, create food and water