Oread

(Mythic Odysseys of Theros)

Medium fey, Chaotic Evil

Armor Class16 (natural armor)
Hit Points49 (9d8 + 9)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 18 (+4)
Saving Throws—
SkillsAcrobatics +4, Athletics +4, Performance +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire; poison
Condition Immunitiescharmed; frightened; poisoned
Sensespassive Perception 11
LanguagesCommon, Sylvan
Challenge4

Traits

Invisible in Fire.

The oread is invisible while fully immersed in fire.

Magic Resistance.

The oread has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The oread attacks twice with its fiery touch or fire bolt.

Fiery Touch.

Melee Spell Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) fire damage.

Fire Bolt (Cantrip).

Ranged Spell Attack Roll: +6 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.

Reactions

Hellish Rebuke (2nd-Level Spell; 1/Day).

When the oread is damaged by a creature within 60 feet of the oread that it can see, the creature that damaged the oread must make a DC 14 Dexterity saving throw, taking 16 (3d10) fire damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting

The oread's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: fire bolt (see "Actions" below)

3/day: burning hands

1 each/day: hellish rebuke (see "Reactions" below), scorching ray