Panopticus Wizard

(Waterdeep: Dragon Heist)

Medium humanoid (dwarf), Neutral

Armor Class10
Hit Points9 (2d8)
Speed25 ft.
STRDEXCONINTWISCHA
10 (+0) 10 (+0) 10 (+0) 14 (+2) 10 (+0) 11 (+0)
Saving Throws—
SkillsArcana +4, History +4
Damage Vulnerabilities—
Damage Resistancespoison
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
LanguagesCommon, Dwarvish
Challenge1/4

Traits

Dwarven Resilience.

The dwarf has advantage on saving throws against poison and resistance to poison damage.

Actions

Dagger.

Melee Attack Roll: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Spellcasting

The Dwarf is a 1st-level spellcaster. Its spellcasting ability is Intelligence. It has the following wizard spells prepared:

Cantrips: fire bolt, mending, prestidigitation

Level 1 (2 slots): burning hands, disguise self, shield