Medium beast, Unaligned
| Armor Class | 12 |
|---|---|
| Hit Points | 13 (3d8) |
| Speed | 50 ft., climb 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +4, Stealth +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 14 |
| Languages | — |
| Challenge | 1/4 |
The panther has advantage on Wisdom (Perception) checks that rely on smell.
If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Medium beast, Unaligned
| Armor Class | 13 |
|---|---|
| Hit Points | 13 (3d8) |
| Speed | 50 ft., climb 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +4, Stealth +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 14 |
| Languages | — |
| Challenge | 1/4 |
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.