Pest Mascot

(Strixhaven: A Curriculum of Chaos)

Tiny monstrosity, Unaligned

Armor Class13 (natural armor)
Hit Points22 (4d4 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 17 (+3) 5 (-3) 13 (+1) 4 (-3)
Saving Throws—
SkillsPerception +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 13
Languages—
Challenge1/4

Traits

Regeneration.

The pest regains 5 hit points at the start of its turn if it has at least 1 hit point. If it takes fire damage, this trait doesn't function at the start of the pest's next turn.

Spiny Hide.

At the start of each of its turns, the pest deals 2 (1d4) piercing damage to any creature grappling it or that it is grappling.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.