Phantom Warrior (Archer)

(Curse of Strahd)

Medium undead, Any alignment

Armor Class16
Hit Points45 (6d8 + 18)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 11 (+0) 16 (+3) 8 (-1) 10 (+0) 15 (+2)
Saving Throws—
SkillsPerception +2, Stealth +4
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiescold; necrotic; poison
Condition Immunitiescharmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Sensesdarkvision 60 ft., passive Perception 12
Languagesany languages it knew in life
Challenge3

Traits

Ethereal Sight.

The phantom warrior can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Incorporeal Movement.

The phantom warrior can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Spectral Armor and Shield.

The phantom warrior's AC accounts for its spectral armor and shield.

Actions

Multiattack.

The phantom warrior makes two attacks with its spectral longsword or spectral longbow.

Spectral Longsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage.

Etherealness.

The phantom warrior enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.

Spectral Longbow.

Ranged Attack Roll: +2 to hit, range 150/600 ft., one target. Hit: 4 (1d8) force damage.