Phoenix Anvil

(Acquisitions Incorporated)

Medium humanoid (human), Lawful Neutral

Armor Class18 (chain mail, shield)
Hit Points27 (5d8 + 5)
Speed30 ft.
STRDEXCONINTWISCHA
15 (+2) 10 (+0) 12 (+1) 13 (+1) 16 (+3) 13 (+1)
Saving Throws—
SkillsAthletics +4, Performance +3, Persuasion +3, Religion +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon, Elvish
Challenge2

Traits

Divine Display (1/Day).

As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself with a success.

Actions

Multiattack.

Phoenix makes two melee attacks.

Warhammer.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be pushed 5 feet.

Spellcasting

Phoenix is a 4th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared:

Cantrips: guidance, light, mending, sacred flame

Level 1 (4 slots): bane, cure wounds, guiding bolt

Level 2 (3 slots): hold person, spiritual weapon